Rather than having to convert scenes created for offline renders into a form suitable for use in a game engine – still a time-consuming process, despite tools like Datasmith – Vantage can render the original versions. vrscene format and live-links to 3ds MaxĬhaos Group’s pitch for using Vantage over other real-time rendering solutions – particularly Unreal Engine, which is free for this kind of work – is ease of use. Potential use cases include simply viewing very large architectural scenes like massing models, scouting camera positions for offline renders in V-Ray, and generating real-time previs-quality animations. It is available free until June 2021 September 2022.Ī new tool for scouting very large architectural scenes in real timeįirst shown as a tech preview at Siggraph 2018, and released in public beta this summer, Chaos Vantage is pitched as a tool for exploring large 3D scenes in a fully ray traced environment.Īlthough there are potential uses for visual effects and animation – for example, scouting virtual sets – the main target market is architectural visualisation. The software, previously known as Project Lavina, makes use of the RT cores in current-generation Nvidia RTX graphics cards to generate an interactive real-time, fully ray traced view of the environment. ![]() Scroll down for news of the Vantage 1.8 update.Ĭhaos Group has released Chaos Vantage, its new tool for exploring large V-Ray scenes in real time.
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